[p4python] Building p4python on MacOSX
richardw at cobaltgroup.com
Fri Jan 6 10:39:57 PST 2006
To Simon's PS below, I have tried building p4python on Solaris 8 (SunOS 5.8)
and didn't have any luck. I didn't have time to work on it extensively, so
I gave up. I don't have any details about the errors I ran into readily
available, but if anyone does get it built, I would be interested in any
info or tips.
From: p4python-bounces at perforce.com
[mailto:p4python-bounces at perforce.com]On Behalf Of Robert Cowham
Sent: Thursday, January 05, 2006 3:08 PM
To: sjm.19898948 at bloglines.com
Cc: p4python at perforce.com
Subject: Re: [p4python] Building p4python on MacOSX
Thanks. Just copying the list for archive purposes.
I will update the docs on this when I get a moment.
> --- Robert Cowham" <robert at vaccaperna.co.uk wrote:
> > Not something I have
> tried. The Darwin option seems to be the one to go for,
> > but I wonder if
> the issues identified by Tony Smith for p4ruby may be
> > relevant:
> that's improved matters a lot. I followed the notes (apart
> from using gcc2) and it built and loaded OK. A few basic
> tests show it communicating fine with the server.
> I'm getting some unexpected errors from my scripts however.
> e.g. it claims the Client field is missing from my new client
> spec when it quite clearly isn't missing. I'll try some more
> and let you know.
> -- Simon.
> PS Anyone tried solaris yet? That's next on my list.
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