[p4] correct way to update directory hierarchy?

Tetlow, Gordon gtetlow at soe.sony.com
Fri Jun 4 13:49:45 PDT 2004


To achieve the same effect on the commandline:

p4 diff -se ... | p4 -x - edit

-gordon

> -----Original Message-----
> From: perforce-user-admin at perforce.com [mailto:perforce-user-
> admin at perforce.com] On Behalf Of Janulewicz, Matthew
> Sent: Friday, June 04, 2004 11:52 AM
> To: perforce-user at perforce.com
> Subject: RE: [p4] correct way to update directory hierarchy?
> 
> We use the p4win gui here mostly, but here's a little known function
of it
> that many people don't know about. It comes in handy when people
change
> files without opening them for edit first, then forget what files they
> changed, and want to check them in.
> 
> I'd take that whole tree and copy it in-place to your client. Under
the
> file
> menu, choose more -> check consistency. (can someone point to a
> commandline
> equivalent?) This function will scan your tree and pick up files that
have
> been changed. Then you have the option to open them for edit without
> syncing
> them, then simply submit the changelist.
> 
> 
> -Matt
> 
> 
> -----Original Message-----
> From: Jeff Schmidt [mailto:jschmidt at multi-ad.com]
> Sent: Friday, June 04, 2004 11:41 AM
> To: perforce-user at perforce.com
> Subject: [p4] correct way to update directory hierarchy?
> 
> 
> What is the correct way to update a directory hierarchy in Perforce?
We
> have several bodies of third party code that is updated periodically
> and involve a large number of files. Some files get changed, some
> deleted, and other added with each new release. We've generally done a
> delete on the old hierarchy, then added the new code drop. However
> we've noticed that when we integrate these changes to branches that
> need them, Perforce will almost always miss a number of them and the
> branch does not end up with the correct versions (the main line always
> ends up correct after the delete-and-add). Is there a better way to do
> this that works 100% of the time?
> 
> 
> Jeffrey Schmidt, senior software architect
> MultiAd(r) Creator and Creator Server
> jschmidt at multiad.com
> 
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