[p4] Paying Perforce Support
Bennett, Patrick
Patrick.Bennett at inin.com
Tue May 16 14:30:07 PDT 2006
It hasn't been mentioned yet, but whether or not you frequently want to
upgrade to new Perforce versions also plays a hand in maintenance.
Upgrade costs are quite a bit higher if you don't have
support/maintenance.
> -----Original Message-----
> From: perforce-user-bounces at perforce.com
> [mailto:perforce-user-bounces at perforce.com] On Behalf Of
> Whitfield, Greg
> Sent: Tuesday, May 16, 2006 1:02 PM
> To: Jamison, Shawn; Monica Sanchez; perforce-user at perforce.com
> Subject: Re: [p4] Paying Perforce Support
>
> But if I stuck my manager-with-a-budget hat on, I would argue
> with these figures. You hinted that that developers could get
> on with other stuff, and as a manager that is what I would
> pick up on to argue about. Also, will all your engineers
> really submit at least once in 10 hours?
> Probably not. So many engineers will in fact be largely unaffected.
>
> I would also ask how many times we have been affected by
> Perforce being down? If MTBF seems to be once or twice a
> year, then maybe I'll pay attention. If it is less than this,
> then I may decide to preserve my budget and risk it. If it's
> more I may ask why we are using Perforce in the first place :)
>
> I would change my figures to reflect actual expected usage.
> E.g. based on past usage, 25% of users need to submit in a
> typical 10 hour time frame. Keep the hairy figures grounded
> in reality - maybe provide a worst/best case.
>
> By the way I'm not advocating not paying support! Indeed I
> would not be without it. But if you are doing a cost
> justification exercise you have to be prepared to have your
> figures picked apart.
>
>
> Greg
> ~~~~
>
> -----Original Message-----
> From: perforce-user-bounces at perforce.com
> [mailto:perforce-user-bounces at perforce.com] On Behalf Of
> Jamison, Shawn
> Sent: 16 May 2006 16:39
> To: Monica Sanchez; perforce-user at perforce.com
> Subject: Re: [p4] Paying Perforce Support
>
> Two things.
> You need to talk to the Project managers to get the dollar
> per hour amount they use to estimate the cost of a project.
> It is also called the "fully burdened rate" for an employee.
>
> Then you need to calculate the downtime from when an issue
> with the perforce server appears and no one can check in to
> when it is resolved, including the time it takes to purchase support.
>
> Now comes the fun part!!!
>
> Number of developers X total hours down X Fully Burdened Rate
> = total cost of down time.
>
> It's a real eye opener. For example 30 developers down for
> 10 business hours and a burdened rate of $55.00 an hour would
> look like this.
>
> 30 X 10 X $55.00 = $16,500.00 for the cost of the downtime.
>
> This is projected costs or estimated costs. Some work can
> still be done but it's a good way to open up some glazed over
> managers eyes.
> Especially when you start dealing with 500 developers. You
> can justify almost any expense to keep that many users up
> %99.999 of the time.
>
> I my case that same downtime could have cost:
>
> 500 X 10 X $55.00 = $275,000.00
>
>
> -Shawn J>
>
>
> -----Original Message-----
> From: perforce-user-bounces at perforce.com
> [mailto:perforce-user-bounces at perforce.com] On Behalf Of
> Monica Sanchez
> Sent: Tuesday, May 16, 2006 9:48 AM
> To: perforce-user at perforce.com
> Subject: [p4] Paying Perforce Support
>
> Hi,
>
>
>
> I'm in the process of renewing Perforce maintenance. The
> company I'm working for right now only upgraded (pay for)
> when needed before. Could you give me ideas on how to sell to
> my managers the importance of paying support?
>
> I think Perforce is an excellent product and the price is a
> bargain. I did the last upgrade without any big problems, but
> we are planning to change the tracking system, I'd like to
> use the WEB interface and I know that I need to develop more
> triggers in the near future.
>
>
>
> The data we have on Perforce is critical for our company and
> I think this is the main reason I'd like to get support.
>
> Let me know your ideas.
>
> Thanks,
>
> Monica Sanchez
>
More information about the perforce-user
mailing list