[p4] Deleted branches affecting the Perforce performance
Webmaster33
webmaster33 at gmail.com
Sun May 28 05:46:21 PDT 2006
> list have used, is to move the archive files (,v etc) to offline storage
> but leave metadata (perhaps retaining head versions of files).
But exactly the metadata are disturbing.
I deleted ,v files, but the metadata is still kept.
If I don't check "Hide deleted files", then it still shows
the files in the depot list.
Webmaster33
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On 2006.05.28. at 10:07 Robert Cowham wrote:
> > > > Perforce needs an archive command. I have been asking for one for
> > > > several years now.
> > >
> > > Yes, I aggree. Archive command and/or remove command.
> > >
> > > 1) Archive - to save obsolete files, and remove them from
> > internal db
> >
> > Preserving the metadata and allowing for the possibility that
> > they might be restored to the server some day? This would
> > probably require huge architectural changes. I don't expect
> > to ever see it.
>
> One scenario I was talking to a games development company where all the
> data
> for a game could be 2Tb or more. They mentioned the AlienBrain feature of
> being able to "retire" a bucket of information, and if ever required bring
> it back. However, the suggestion I gave them, which I know others on the
> list have used, is to move the archive files (,v etc) to offline storage
> but
> leave metadata (perhaps retaining head versions of files). See the paper
> about this at the Perforce User Conference by Richard Baum:
>
> http://www.perforce.com/perforce/conf2005/index.html
>
> Robert
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