[p4] Deleted branches affecting the Perforce performance

Webmaster33 webmaster33 at gmail.com
Sun May 28 05:46:21 PDT 2006


> list have used, is to move the archive files (,v etc) to offline storage
> but leave metadata (perhaps retaining head versions of files). 

But exactly the metadata are disturbing.
I deleted ,v files, but the metadata is still kept.
If I don't check "Hide deleted files", then it still shows
the files in the depot list.


Webmaster33



*********** REPLY SEPARATOR  ***********
On 2006.05.28. at 10:07 Robert Cowham wrote:

> > > > Perforce needs an archive command. I have been asking for one for 
> > > > several years now.
> > >
> > > Yes, I aggree. Archive command and/or remove command.
> > >
> > > 1) Archive - to save obsolete files, and remove them from 
> > internal db
> > 
> > Preserving the metadata and allowing for the possibility that 
> > they might be restored to the server some day?  This would 
> > probably require huge architectural changes.  I don't expect 
> > to ever see it.
> 
> One scenario I was talking to a games development company where all the
> data
> for a game could be 2Tb or more. They mentioned the AlienBrain feature of
> being able to "retire" a bucket of information, and if ever required bring
> it back. However, the suggestion I gave them, which I know others on the
> list have used, is to move the archive files (,v etc) to offline storage
> but
> leave metadata (perhaps retaining head versions of files). See the paper
> about this at the Perforce User Conference by Richard Baum:
> 
> http://www.perforce.com/perforce/conf2005/index.html
> 
> Robert

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