[p4] P4COM confusion

John_Donovan@scee.net John_Donovan at scee.net
Tue Feb 6 01:02:39 PST 2007


Ah, that's ok then. I was wondering if I was going loopy! P4.NET seems the 
more natural choice, so I'll probably stick with that. But as I'm only 
evaluating at the moment, I'll be choosing the API that suits our needs 
the most.
Keep your ears peeled for more questions!

John Donovan
Sony Computer Entertainment Europe
http://www.scee.com


perforce-user-bounces at perforce.com wrote on 05/02/2007 22:32:55:

> P4Com in binary form was built using an older version of the p4api where
> depots was not tagged. Will be releasing an update soon-ish, but if 
using
> .net I think Shawn's API is a better fit.
> 
> Robert
> (P4COM author)


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